Final Adjustments, Project Feedback & Future Ambitions
Final Adjustments:
Eric the Elephant Jump Animation Created by
Kalil.
Peanut Gallery Map to 'Peanut Drop' Transition.
Project Feedback:
After presenting the Peanut Gallery vertical slice, several key areas were highlighted for future improvement or inclusion. The first was a minor issue with the code of the score system in the ‘Peanut Run’ minigame where the score will continue to add up so long as the player remains in the scene. This can be easily fixed for future testing. The second proposition raised was how the ‘Win/Lose’ menu aggressively pops up when the player wins or loses. Viewers stated that the game would feel more interactive and fulfilling if there was a delay and possibly an animation before the menu pops up so that the player can take in that they have completed or lost the game. The last two pieces of feedback were related with the narrative and music choice within the slice. Viewers questioned the music choice stating that it ‘did not feel like a festive game’. The narrative lacked in most areas as the ‘Ringmaster’ was not included within any of the minigames.
Peanut Gallery Vertical Slide Gameplay
Future Ambitions:
Responding to the vertical slice gameplay feedback, it is important that the first inclusions into the project in the future are fulfilling corrections. With the vertical slice feedback adjustments being addressed the next course of action is to identify external ambitions for the project. Although background music has been included at this time, no other sound effects are present. I wish to import a range of sound effects from Cameron’s sound collection and include them into the minigame scripts. Other additions such as new minigames, mobile device compatibility, scaling, Ringmaster inclusion, ‘Peanut Shooter’ difficulty increase, ‘Peanut Run’ jump spawn timer randomization, and a slider on the map scene for future minigames are also on the list for future development.
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